studied Veterinary Medicine at the VMU Vienna.
Together with her husband she runs a practice for small animals and dairy cattle and hiked 3000km through Europe from her home in Schenkenfelden/OÖ to Santiago de Compostela/Spain. Interface projects: "The Enlighted Collection" consists of interactive illuminated hand-knit garments. "sCANNED OBJECTs" involved visitors to create strange pictures with a scanner and seal their products into tin-boxes. Both shown at Ars Electronica 2006.
Before he attended the Interface Cultures study he studied Mediadesign and Advertising. Harald is interested in music and already performed as dj harry at several club gigs across Europe. He also realized projects like the tangible music game "soundcheek" , a handy game called "codeex".
www.wollle.com
He worked as a graphic designer in an advertising agency in Salzburg before he attended the Interface Culture program. Beside media arts and science he is interested in photography. Thomas was part of the "recipeTable" team and currently works on the "Atem-Raum" project. He is assistant for Interface Culture.
Born 1982 in Germany, studies media design since October 2003 at the University of Art and Industrial Design in Linz with main course Interface Culture. In 2006 he was an exchange student at IAMAS in Gifu Japan. He produced several interactive installations: Soundtoy, Active_Dirndlsong, WireBrain all shown at Ars Electronica 2005.
www.wollle.com
Andreas Zingerle started working in the field of photography and media technology in 2002. Andreas photographic work includes documentation of Springfestivals (2005: Holi, India; 2006: Galaxidi, Greece; 2007: Dio de los Indianos, Spain), experimental and architecture photography. His mediaart deals with the human-machine interaction and he could realize project like the RecipeTable (2005), AtemRaum (2006), Metacom (2006), Solargrafica (2007). He is assistant for Interface Cultures.
He contributed amongst others to exhibitions and venues such as MoCA (Boston), Ars Electronica (Linz), MQ (Vienna), Dislocate (Tokyo), Simultan (Timisoara), Maker Faire (Austin), Automatica (Munich) or Off Limits (Dortmund). He participated at Film Festivals such as LUFF - Underground Film&Music Festival (Lausanne), PANTHEON Xperimental (Nicosia), ONEMINUTE Filmfest (Toronto), Digital Fringe (Melbourne) or INSTANTS Vidéo Numériques et Poétiques (Marseille).
www.andreaszingerle.at
Since 2001 until 2007, he has been Professor of Digital Art and Electronic Arts at the Academy of Fine Arts of Venice in Italy. Over the past years, Arrighi has shifted from digital animations to performance and interactive video installations. Actually, his main interest is to develop tools to enrich both the intellectual and sensuous experience, peacefully.
He has been featured at:
Ars Electronica Festival Linz Austria www.aec.at
International Biennial of Architecture Venice Italy www.labiennale.org/en/architecture
International Biennial of Art Venice Italy www.labiennale.org/en/art
Fondazione Bevilacqua La Masa Venice Italy www.bevilacqualamasa.it
Future Film Festival Bologna Italy www.futurefilmfestival.org
Mestre Film Festival Mestre Italy www.shortinvenice.net
A+A art gallery Venice Italy www.aplusa.it
Victory Media Network Dallas U.S.A. www.victorymedianetwork.com
Pantaloon Art Gallery Osaka Japan www.pantaloon.org
EDS Foundation Rruga Luigj Gurakuqi Albania www.eds-foundation.org
VideoChannel Cologne Germany videochannel.newmediafest.org/blog/
SoundLab Cologne Germany soundlab.newmediafest.org/blog/
NewMediaFest Cologne Germany www.newmediafest.org/2007/index5.html
Pantheon Gallery Nicosia Cyprus www.pantheongallery.org/frames.html
Pantheon Xperimental Nicosia Cyprus www.pantheonxperimental.org
KURYE VIDEO ORG Istanbul Turkey www.couriervideo.blogspot.com
Festival of Video and New Media Art Ljubljana Slovenia black.fri.uni-lj.si/2008/
Personal website: www.dreamingwww.com
e-mail: arrighi@dreamingwww.com
Born in Chilliwack / Canada in 1984, Valedictorian of his high school class and completed a B.Sc in Interactive Arts at Simon Fraser University, focusing on Interaction Design. A research and teaching assistant during his University time, he also worked in Vancouver as an Interaction Designer at Business Objects (now SAP) before moving to Linz to work at the Ars Electronica Futurelab. Interested in the
intersection between architecture, new urban spaces, and meaningful interactive experiences.
www.jaymecochrane.com
The challenge and the motivation to create interactive art comes from both trying to foresee how the experience of a work might be for a person and how it actually is experienced; it is at once an experiment for the artist and the people who engage with it. His works include, Two Computers at Leisure Playing Chess in a Park, A Game of Marbles and The Society of The Spectacle. He has completed two undergraduate degrees, one in Music and one in Digital Arts. Timothy also spent one year as Artist in Residence at Experimedia in Melbourne where he developed the Elicit series. He has been commissioned for interactive installations at the State Library of Victoria and Oxfam.
www.timdevine.net
I graduated in January 2008 as Master of Arts with my Masterthesis "Designing Mulitsensory Interaction Experiences for a 3D Online World". Before I achieved my bachelor degree at the School for Mediatechnology and Design in Hagenberg. I was involved in the projects; do you feel your second life?; (2007);Noon - A Secret Told By Objects (2007); FLOP (2006); AtemRaum (2006) and Sound.toy (2005)
is an Artist, Researcher and Interaction Designer specializing in the production of performance, tangible, and interactive media. A graduate from the School of Interactive Arts and Technology (SFU) with a specialization in Interaction Design, and M.A. Candidate at the Interface Culture Department, at the University of Art and Design Linz. He is currently developing new frameworks for artistic production, having leading the Factory C4A workshop at the Alberta College of Art and Design. Recently, he spent a year and a half at the Banff Centre, Canada, exploring media-art research, prior to which he was an Interaction Designer at the Ars Electronica Futurelab.
His works are based in interactive media, typography and gaming, with a focus on joint production of art and academic publication. He has exhibited at Amber Festival (Istanbul), The Banff Centre (Canada), TEI’10 (Boston), Over the Game Festival (Sevilla), Medialab Prado (Madrid), Santral Istanbul (Turkey), Ars Electronica (Linz), ACM Multimedia (Vancouver), and has published research papers and print works in a variety of magazines and conference publications.
www.postfl.com
Graduated in International Relations and Multimedie Design, Ricardo Nascimento has been working as a producer and graphic designer in Sao Paulo - Brazil. In 2006 he produced a biennal edition about art and technology of Instituto Itau Cultural - Emocao Art.ficial 3.0. In 2005 his work "cave canem" was presented at Museu da Imagem e do Som - Sao Paulo. He created and produced many awarded and edutainment exhibitions and events since 2003 in Brazil.