The programme investigates and provides training in the following activities: software and hardware design for intuitive and wireless interfaces, multimodal interaction, tangible interfaces, auditory interfaces, ubiquitous computing, mobile art, web-based interaction, social interaction, MR, VR and intelligent environments, interactive games and robotic interfaces. The program also delivers in-depth knowledge on artistic/scientific theory and publication strategies, allowing graduates to become active developers and researchers of new interface designs.
The two-year graduate program Interface Cultures provides insight into
the artistic/scientific treatment and development of interactive media.
In particular, the program focuses on the development of human-machine,
human-human and machine-machine interaction and their applications in
art, research, design, industry and entertainment.
Potential activities include careers in media design (e.g. interaction design, interface design, interactive environments, telecommunication design, web-based interaction, computer game design and development), media art (e.g. interactive art, sound environments, mobile art, robotic art, software art, bio art), multi-media realisation (e.g. festival design and organisation) and education (e.g. tertiary and adult education), television (e.g. TV editing and design, virtual sets), film (e.g. interactive animation), emerging careers, and research on interaction and HCI.